Audio Effects SDK
AI-powered SDK for real-time audio enhancement.
Loading...
Searching...
No Matches
audio_format.h
Go to the documentation of this file.
1
#ifndef AUDIO_EFFECTS_SDK_AUDIO_FORMAT_H
2
#define AUDIO_EFFECTS_SDK_AUDIO_FORMAT_H
3
5
6
#include <stdint.h>
7
8
namespace
audio_effects_sdk {
9
11
enum
AudioFormatType
: int32_t {
12
pcmFloat32
= 1,
13
pcmSignedInt16
= 2
14
};
15
16
}
17
18
#endif
audio_effects_sdk::AudioFormatType
AudioFormatType
Format of audio frames that the SDK work with.
Definition
audio_format.h:11
audio_effects_sdk::pcmFloat32
@ pcmFloat32
A raw format where each frame is sequence native-endian floats.
Definition
audio_format.h:12
audio_effects_sdk::pcmSignedInt16
@ pcmSignedInt16
A raw format where each frame is sequence native-endian signed 16-bit integers.
Definition
audio_format.h:13
audio_effects_sdk
audio_format.h
Generated by
1.14.0