· Effects SDK team · 1 min read
Effects SDK updates — Q1 2026: a new rendering engine for the web
The headline of Q1 2026 is the new rendering engine in the Web Video SDK 3.7. It was rewritten without third-party dependencies: fewer render calls give higher FPS and lower CPU and GPU use, the SDK starts faster and the library is smaller. Desktop gained offline authorization, and Android a way to stop the camera pipeline.
Video Effects SDK for the web — 3.7.0, 3.7.1#
3.7.0
- New rendering engine, written from scratch without third-party dependencies.
- Higher FPS and lower CPU/GPU usage, faster initialization, smaller library.
- Fixed Lower Third fonts and
destroy()race conditions.
3.7.1
- Loading a
Blobas a background works again.setBackground()takes optional parameters for the content type, because it cannot always be detected; if it cannot, theBlobis treated as an image (docs).
Windows and macOS — 2.3.1#
Offline authorization — the SDK can be licensed without a web request, for air-gapped and restricted environments. Release notes
Android — 2.14.0#
stopPipeline()forCameraPipeline.- Performance improvements and a fix for
onFrameAvailableListener()on some devices.
See all release notes.