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· video-effects-sdk-web

Video Effects SDK 3.6.0 for Web

Improved Beautification (aka “Touch Up My Appearance”)#

  • Increased the base strength of the effect, so the result is now more noticeable out of the box.
  • Updated the algorithm that determines where beautification should be applied for more natural, face-aware results.
  • Made beautification intensity control more linear and predictable at runtime, so UI sliders feel smoother and more intuitive.

Frame-by-Frame Video Processing (VideoFrame → VideoFrame)#

You can now process video frame by frame using VideoFrame input and VideoFrame output:

  • Designed for advanced integrations where the video provider SDK exposes direct VideoFrame access (e.g., Zoom Web SDK–style APIs).
  • Can also be used for offline / post-processing pipelines (denoising, enhancement, effects on pre-recorded video).

This unlocks deeper integrations and more flexible video processing workflows.

Explicit Resource Cleanup with sdk.destroy()#

Added sdk.destroy() to explicitly free all GPU and CPU resources used by an SDK instance.

Use this when:

  • Your pipeline requires recreating the SDK instance during the same browser session.
  • You want to fully destroy the SDK instance and clean up GPU state.

Note:
Simply nulling the SDK instance reference is not sufficient. Internal resources and GPU contexts (WebGL / WebGPU) may stay alive and, after multiple re-initializations, can cause:

  • Video blinking or flickering
  • Gradual GPU memory growth
  • WebGL context limit warnings / errors
  • Other GPU-related issues

Calling await sdk.destroy() ensures a clean shutdown and proper release of GPU resources.

Bug Fixes & Stability Improvements#

  • Various internal fixes to make GPU resource management more robust.
  • Improved error handling in edge cases during stream initialization and teardown.
  • General stability improvements across the video processing pipeline.

Ready to try it in your app?

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